Vectopen¶
Vectopen is a free, open-source vector graphics editor for Windows, macOS and Linux, built with Godot Engine. No account, no telemetry, no paid tier.
This is the user manual: how to install Vectopen, how the three interfaces are laid out, what each tool and panel does, and how to save, export and automate your work.
Current version: 0.2.0-alpha
This is an alpha: most things work, some don't yet, and you will find bugs. Each page says plainly when something is incomplete. If something breaks, please tell us on Telegram or open an issue on GitHub.
Where to start¶
- New here? Installation → Quick Start.
- Choosing a layout? The Interface explains Smart, Modern and Pro.
- Drawing: Tools — shapes, Bézier paths, node editing, brush and text.
- Working with objects: Layers · Colour & Gradients · Effects, Filters & Shaders · Vectorize & AI
- Automating: Scripts & Add-ons · MCP Server (AI)
- Files: Project Format · Export & Import
What's new in 0.2.0-alpha¶
- First downloadable builds: Windows, macOS (Intel + Apple Silicon) and Linux (.deb, .rpm, .tar.gz).
- Three interfaces — Smart, Modern and Pro — each with the full set of panels.
- Gradients on strokes, not only fills.
- A shape library: heart, drop, arrows, cross, moon, bolt, speech bubble, cloud.
- Layers with type icons, thumbnails, a compact view and correct sub-layers.
- Vectorize images with two offline AI tools: background removal and ×4 upscaling (Linux).
- 10 interface languages.
Read the full story on the blog.